Probably Stolen Dream Dust: Purity, How to Make It and Where to Sell

Quick answer

Dream Dust is an 18-Credit contraband stimulant in a 2 ml vial. Street stock is 60–80% pure; 80%+ makes a personal-use buyer 40% likely to return (16% for street grade). Make it from Dream Cap through alcohol extraction, the Evaporator and the Chem Finisher, or order it from Ashish on 3319.

Chem Finisher window with recipe controls in Probably Stolen, used to bottle Dream Dust
The Chem Finisher (left) packs dry mixture into 2 ml Dream Dust vials; it needs 0.1 ml of volatiles or less. Official Steam screenshot · © Questing Goose Studio / tinyBuild

Dream Dust at a glance

StatValue
Base value18 Credits
Size1×1, 2 ml (2,000 µl) vial
TagsMedical, Contraband, Narcotic
Active ingredientDream Cap extract
Street grade60–80% purity (default for generated stock)
Pharmaceutical grade80–100%; pure at 99%+
Keep in mind

Dream Dust is a different item from Nightmare Dust.

How to make Dream Dust

  1. 01

    Pulp Dream Cap

    Turn Dream Cap mushrooms into a pulp mixture.

  2. 02

    Extract with alcohol

    Run the alcohol extraction at a suitable temperature, then precipitate and filter.

  3. 03

    Evaporate

    Use the Evaporator to remove water and alcohol until the mixture holds no more than 0.1 ml of volatiles.

  4. 04

    Finish and bottle

    The Chem Finisher packs each 2 ml of dry mixture into one vial. Four chemistry modules avoid contamination; with three, about 1% is replaced.

Where to get it

SourceDetails
Ashish (phone 3319)8 free samples after the introduction; small order 8 next day; large order 16 after two days (needs 400 Credits paid to him); 4-day cooldown
Lower Levels Chemist shareholding8 street-grade Dream Dust every Saturday
Fence startBegins with 2 vials
Security Evidence Locker50% base chance on the 40th–43rd opening

Selling and repeat buyers

What you sellChance a personal-use buyer returns
One vial, 60–80% pure16%
One vial, 80–100% pure40%
Mixed in water, 1,000–1,599 µl extract32%
Mixed in water, 1,600–2,199 µl extract56%
Mixed in water, 2,200+ µl extract64%
Keep in mind

Repeat buyers start with a budget of 50 + day ÷ 5, or 3× your last sale price if higher. Tourists never become repeat buyers.

Underground Exchange and the cartel

At the Underground Exchange, the permanent trade takes 2 vials: their purities (rounded down) are added — under 60 is lost, 60–119 is a normal reward, 120+ a high-grade one. The 4-vial promotion uses average purity and takes priority.

Chemist starts must deliver Dream Dust to the cartel every Monday, with quantity and purity rising each week.

Common questions

How do you make Dream Dust in Probably Stolen?

Pulp Dream Cap, extract it with alcohol, evaporate the solvent in the Evaporator, then bottle 2 ml portions in the Chem Finisher.

Is Dream Dust illegal?

Yes. It is tagged contraband and narcotic, so inspections can act on it.

What purity should Dream Dust be?

Street grade is 60–80%. At 80% or more, a personal-use buyer is 40% likely to come back for more.

Sources & version notes

Community game-data research (static, not in-game tested). Sources reviewed November 2, 2026. This guide does not claim an independent in-game test.

  1. Nico Wiki: Vial of “Dream Dust”

    Value, purity bands, repeat-buyer chances, sources and Exchange rules.

  2. Nico Wiki: chemical processing

    Extraction and evaporation steps.

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